Character Interaction
Purpose of the project:
The goal of the project was to learn how to program a character (Ghost) to move around a scene in Scratch and set it up to interact with different areas of the scene. This helped to learn the basics of programming conditions and events in Scratch.
Objective:
I created a program where the Ghost moves around the stage following the mouse pointer, and depending on its position, says the word "beach" if it touches the sand or "sea" if it touches the water.
Approach:
I used the mouse pointer character movement function and added a condition: if the Ghost touches a sand area on the stage, it says "beach", and if it touches another area, it says "sea". The program consists of two fragments: one is responsible for the movements, the other is for checking the conditions and performing the appropriate action.
Project duration:
The project took me about 2 hours to create and test.
My role:
I developed and tested this project entirely on my own, from writing the algorithm to checking all the conditions of interaction on the stage.
Other Works