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Dragon Draws Triangles

Drawing Geometric Shapes in Scratch

Purpose of the project:

I created this project to practice programming and learn how to use characters to draw geometric shapes. The project helped to better understand how to work with coordinates and loops in Scratch.

Objective:

In the project, the dragon first draws a blue equilateral triangle, then moves to another point and draws a red right triangle. After that, it returns to its starting position.

Approach:

I used the movement and drawing functions in Scratch. First, I programmed the dragon to move along certain points to draw equilateral and right triangles. To create precise shapes, I used loops and angle calculations. Moving and returning to the starting point are done through coordinates.

Project duration:

The project took me about 1 day including planning, programming and testing.

My role:

I developed the project entirely on my own, starting with the idea, creating the character, programming its actions and ending with testing and improving the project.

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